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Lobby
A product is like an elevator.
It magically transforms users from an uncomfortable, undesired state (e.g. the lobby) to a better, desired state (e.g. floor 37). Unlike life, the destination matters more than the journey.
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Floor 1 · ICP
Your user is in a bad spot.
They’re stuck and want out, or they see an opportunity they want to capture. Can you help them? Can your elevator take them to a future where the problem is gone, or the opportunity is captured?
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Floor 2 · Value proposition
They step in.
The only reason to try a product is that its value proposition matches their desired state. In an elevator, that’s the button for their floor. Your value proposition is that button.
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Floor 3 · Product
Your product is the elevator.
Its sole purpose is to take your users to their desired state. If it can’t deliver, they churn.
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Floor 4 · Business model
What’s in it for you?
Your users reach their floor, but you have expenses (expensive P/MF detectives, for one). Your business model has to keep the elevator running, profitably.
Or jump to another floor: